Insane Difficulty addon
Mods / 1.20.62 4.03.24 0
For a weathered player, Minecraft can be easy even on the highest difficulty - that's why Insane difficulty is so needed. With a new layer of complications added on top, the game becomes hardcore even in ordinary situations like killing some lonesome mob. Mob spawns were altered, so expect to see unusual guests in places you would not see beforehand. Now let's unpack what was changed balance-wise below.
Credits: IsraOrbit
Demon Difficulty:
Insane Difficulty:
Credits: IsraOrbit
Demon Difficulty:
- Zombies, zombie villagers, and zombie piglins have a higher chance of spawning as babies.
- Endermen are aggressive and faster.
- Hostile mobs have a 20% chance to revive on death.
- Hostile mobs have a 20% chance to drop items on death.
- Animals have only a 25% chance to drop items when killed, and the player or a pet must kill the animal.
- Reduced animal spawn rate by 75%.
- Most hostile mobs can climb blocks.
- Zombies can spawn in broad daylight.
- Some hostile entities may appear with greater speed and strength.
- Endermen can sometimes spawn while invisible.
- Piglins are neutral only if the player wears a gold chestplate.
Insane Difficulty:
- All hostile mobs have a very high vision and tracking range (64 blocks).
- Further increased hostile mob spawn rates, in larger groups.
- Skeletons shoot arrows from 22 blocks away.
- Undead entities don't burn during the day.
- Zombified piglins are aggressive.
- Reduced animal spawn rate by 50%.
- Hostile mobs have a 40% chance of dropping items on death.
- Animals have only a 50% chance to drop items when killed, and the player or a pet must kill the animal.
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